Dr. Uvaldina Montoya Janecek is an educator with experience teaching students of all ages and in different spaces, from prekindergarten to adult. She has been a bilingual early childhood teacher, a college professor of education courses on the undergraduate/graduate level and has taught community ESL classes for adults. In addition to teaching, Uvaldina has led organizations that serve students who have challenges succeeding in traditional school settings.
Her doctoral studies concentrated on public policy and the administration of public programs, prompting her to become a leading expert on compliance issues for the equitable education of English Learners. Uvaldina plans to continue working on behalf of students who need an advocate, both through educational research and the preparation of professionals who work with these students.
Dr. Claudia Sánchez is a bilingual academic author, conference presenter, curriculum writer, educational consultant, and university professor whose focus is the practice of teaching and learning with English learners. She started her teaching career as a foreign language instructor for grades K-12. During the last 18 years, Dr. Sánchez has served as an instructor of graduate and undergraduate courses in the areas of bilingual education and English as a Second Language (ESL).
She enjoys publishing in the areas of teaching methodologies for grades K-12, family involvement in schools, and bilingual/ESL teacher preparation. In her work, she enjoys translating theory into practice by “landing the plane” through the use of real classroom scenarios and applications.
Dr. Jorge F. Figueroa has been working in the field of ESL/Bilingual Education for the last 18 years. A native of Puerto Rico, he is an author, consultant, conference presenter, instructional and curriculum designer, evaluator, and university professor.
He enjoys providing reliable data-driven solutions, “power tools,” coaching, and training to K-12 educators. His research lines include: ICTs in Second Language Learning, Gamification and Game-Based Learning for ESL/Bilingual Education, Augmented Reality in Second Language Learning, Blended and Online Learning, and the Digital Divide.